Julien Olivain f201ca9d0d package/glslsandbox-player: new package
GLSL Sandbox standalone player allow one to run and render
(most of) nice shaders available online on the
http://glslsandbox.com/ website, but without the need of an
Internet connection, a web browser or any of its
dependencies. Instead, the only requirement of
glslsandbox-player is a working EGL and GLESv2 libraries.

This package is useful for stressing and testing GLES shader
compiler in GPU drivers.

https://github.com/jolivain/glslsandbox-player

Signed-off-by: Julien Olivain <juju@cotds.org>
[Arnout: add dependency on threads and make BUSYBOX_SHOW_OTHERS
 conditional]
Signed-off-by: Arnout Vandecappelle (Essensium/Mind) <arnout@mind.be>
2020-02-05 23:23:21 +01:00
2020-02-03 21:29:56 +01:00
2019-10-27 10:35:06 +01:00
2016-09-08 22:15:15 +02:00
2019-04-10 12:31:33 +02:00
2020-01-12 21:39:09 +01:00
2016-10-15 23:14:45 +02:00

Buildroot is a simple, efficient and easy-to-use tool to generate embedded
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The documentation can be found in docs/manual. You can generate a text
document with 'make manual-text' and read output/docs/manual/manual.text.
Online documentation can be found at http://buildroot.org/docs.html

To build and use the buildroot stuff, do the following:

1) run 'make menuconfig'
2) select the target architecture and the packages you wish to compile
3) run 'make'
4) wait while it compiles
5) find the kernel, bootloader, root filesystem, etc. in output/images

You do not need to be root to build or run buildroot.  Have fun!

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