The check-package script when ran gives warnings on ordering issues
on all of these Config files. This patch cleans up all warnings
related to the ordering in the Config files for packages starting with
the letter m in the package directory.
The appropriate ordering is: type, default, depends on, select, help
See http://nightly.buildroot.org/#_config_files for more information.
Signed-off-by: Adam Duskett <Adamduskett@outlook.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
While testing on a PC target with an HD6310 graphic card, the
OpenGL support was in "compat profile" mode (i.e OpenGL 2.1).
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD PALM (DRM 2.49.0 / 4.10.4) (0x9802)
Version: 17.0.2
Accelerated: yes
Video memory: 256MB
Unified memory: no
Preferred profile: compat (0x2)
Max core profile version: 0.0
Max compat profile version: 2.1
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 2.0
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PALM (DRM 2.49.0 / 4.10.4)
OpenGL version string: 2.1 Mesa 17.0.2
OpenGL shading language version string: 1.30
OpenGL ES profile version string: OpenGL ES 2.0 Mesa 17.0.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
It turn out that texture float support was missing...
Extended renderer info (GLX_MESA_query_renderer):
Vendor: X.Org (0x1002)
Device: AMD PALM (DRM 2.49.0 / 4.10.4) (0x9802)
Version: 17.0.2
Accelerated: yes
Video memory: 256MB
Unified memory: no
Preferred profile: core (0x1)
Max core profile version: 3.3
Max compat profile version: 3.0
Max GLES1 profile version: 1.1
Max GLES[23] profile version: 3.0
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD PALM (DRM 2.49.0 / 4.10.4)
OpenGL core profile version string: 3.3 (Core Profile) Mesa 17.0.2
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL version string: 3.0 Mesa 17.0.2
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
Add a new option to let the user disable this feature if
it doesn't comply to the SGI license.
Add docs/patents.txt to MESA3D_LICENSE_FILES
Signed-off-by: Romain Naour <romain.naour@gmail.com>
Cc: Bernd Kuhls <bernd.kuhls@t-online.de>
[Thomas:
- rewrap Config.in help text
- add note that not all drivers are affected by the texture float
option.]
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Commit 7f4e9490b6 (package/mesa3d: remove sha1 external dependency)
removed the --with-sha1 logic from mesa3d.mk, but didn't remove the
corresponding logic / comment from Config.in.
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
This patch is a follow-up for
999d4a2631
libGL.so and support files are not only available with DRI drivers but
also with Gallium drivers, in fact mesa3d can be built without any
driver enabled - unless X.org is disabled it will provide libGL.so.
Tested using this defconfig:
BR2_TOOLCHAIN_BUILDROOT_WCHAR=y
BR2_TOOLCHAIN_BUILDROOT_CXX=y
BR2_PACKAGE_KODI=y
BR2_PACKAGE_KODI_VISUALISATION_WAVEFORHUE=y
BR2_PACKAGE_MESA3D=y
BR2_PACKAGE_XORG7=y
Fixes
http://autobuild.buildroot.net/results/d97/d97a80e6de066a7dea08b284eab24fc44b11d661/
kodi-visualisation-waveforhue detects OpenGL installed by mesa3d but the
kodi package itself does not select libglew before because mesa3d was
not listed as a provider for libgl in the buildroot build system.
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
mesa3d can in fact build the DRI infrastructure/drivers just fine
without lingering x11 libs around, it just needs libdrm & friends which
are already accounted for.
So make the libGL (full OpenGL) providing abilities dependant on x11
being present.
It serves it's purpose for EGL+GLES hardware acceleration, and can in
fact be built without them, but it's probably not very useful (still,
leave the option for people inclined to do so).
Simple test defconfig:
BR2_arm=y
BR2_TOOLCHAIN_EXTERNAL=y
BR2_PACKAGE_MESA3D=y
BR2_PACKAGE_MESA3D_DRI_DRIVER_SWRAST=y
BR2_PACKAGE_MESA3D_DRI_DRIVER_NOUVEAU=y
BR2_PACKAGE_MESA3D_DRI_DRIVER_RADEON=y
BR2_PACKAGE_MESA3D_OPENGL_EGL=y
BR2_PACKAGE_MESA3D_OPENGL_ES=y
Signed-off-by: Gustavo Zacarias <gustavo@zacarias.com.ar>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
[Thomas:
- move the new blind option next to the other existing blind options
in the package.
- edit the commit log to remove the changelog.]
Signed-off-by: Bernd Kuhls <bernd.kuhls@t-online.de>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Since a while, the semantic of BR2_PREFER_STATIC_LIB has been changed
from "prefer static libraries when possible" to "use only static
libraries". The former semantic didn't make much sense, since the user
had absolutely no control/idea of which package would use static
libraries, and which packages would not. Therefore, for quite some
time, we have been starting to enforce that BR2_PREFER_STATIC_LIB
should really build everything with static libraries.
As a consequence, this patch renames BR2_PREFER_STATIC_LIB to
BR2_STATIC_LIBS, and adjust the Config.in option accordingly.
This also helps preparing the addition of other options to select
shared, shared+static or just static.
Note that we have verified that this commit can be reproduced by
simply doing a global rename of BR2_PREFER_STATIC_LIB to
BR2_STATIC_LIBS plus adding BR2_PREFER_STATIC_LIB to Config.in.legacy.
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Reviewed-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
The help entry for the i965 DRI driver states that it supports alll
Intel GPUs. That's not true, as at least the i915 series is not handled
by this driver, but by a separate one.
Fix the help text accordingly; remove the useless second part of the
help text (which does not mean much for Buildroot.)
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Signed-off-by: Peter Korsgaard <peter@korsgaard.com>
Rename the prompt for mesa3d so that it matches what we usually do
for prompts of packages: just name the package in lower case.
This will help generate nicer tables in the generated packages list,
both in existing tables, and in the upcoming table of virtual packages.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Cc: Samuel Martin <s.martin49@gmail.com>
Reviewed-by: Samuel Martin <s.martin49@gmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Make mesa3d a provider for full OpenGL, as soon as a DRI driver is enabled.
Full OpenGL is only possible when:
- a DRI driver is enabled,
- and X.Org is enabled
Since DRI driver in fact depend on X.Org being enabled in the first place,
we can safely declare mesa3d as a full openGL provider as soon as at least
one DRI driver is enabled.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Bernd Kuhls <berndkuhls@hotmail.com>
Cc: Paul Cercueil <paul@crapouillou.net>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
OpenGL EGL needs udev support, so add a comment stating so.
Also, reword the OpenGL EGL prompt to be in the same format as the
OpenGL ES prompt (and like the full OpenGL prompt that will shortly
be added, too.)
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Paul Cercueil <paul@crapouillou.net>
Cc: Bernd Kuhls <berndkuhls@hotmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Make mesa3d a menuconfig, ie. a sub-menu on the boolean option.
Move drivers and additional API selections out of their own submenus,
add a comment as separator.
This will make it easier to further re-arrange the config items in
the following patches, to fix-enhance the packaging to handle the
full-openGL provider stuff.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Paul Cercueil <paul@crapouillou.net>
Cc: Bernd Kuhls <berndkuhls@hotmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Currently, the blind option BR2_PACKAGE_MESA3D_DRI_DRIVER depends
on !STATIC.
But this option is also selected by the various DRI drivers, and
none of them currently depend on !STATIC (although there is a comment
stating DRI drivers need !STATIC, there's nothing to enforce that).
So, we could well end-up with an inconsistent configuration, where some
DRI drivers are selected even though STATIC is set.
Enclose all DRI drivers in an 'if !STATIC' condition, remove the
dependency from the blind option, move the comment so it is nearer
the affected drivers, rephrase the comment to match the rules about
dependencies on toolchain features.
[Thomas: really use the right wording for the comment about the
dynamic library dependency.]
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Paul Cercueil <paul@crapouillou.net>
Cc: Bernd Kuhls <berndkuhls@hotmail.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
mesa3d being selected is not enough for it to be an EGL provider.
The corresponding options BR2_PACKAGE_MESA3D_OPENGL_EGL should be
enabled. This option already correctlt selects BR2_PACKAGE_HAS_OPENGL_EGL.
So, only declare mesa3d as an EGL provider if the option is set.
Ditto for GLES.
Signed-off-by: "Yann E. MORIN" <yann.morin.1998@free.fr>
Cc: Bernd Kuhls <berndkuhls@hotmail.com>
Cc: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>
Signed-off-by: Thomas Petazzoni <thomas.petazzoni@free-electrons.com>